经典好书《Real-Time Rendering, Fourth Edition》读书内容简介:is fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second....详情
经典好书《Real-Time Rendering》读书内容简介:s a professor of computer science, specializing in computer graphics and image processing, at the Department of Computer Scie...详情
经典好书《Real Time 3D Graphics with WebGL2》读书内容简介:with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and mor...详情
经典好书《Real-Time Collision Detection》读书内容简介:n the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision ...详情
经典好书《Real-Time Analytics》读书内容简介:-to-end solution for analyzing and visualizing streaming dataReal-time analytics is the hottest topic in data analytic...详情
经典好书《Real-Time Cameras》读书内容简介: is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our...详情
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