Programming in Lua, Fourth Edition读书介绍
类别 | 页数 | 译者 | 网友评分 | 年代 | 出版社 |
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书籍 | 388页 | 9.0 | 2020 | Lua.Org |
定价 | 出版日期 | 最近访问 | 访问指数 |
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2020-02-20 … | 2020-03-11 … | 95 |
Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.
作者简介Roberto Ierusalimschy is the leading architect of the Lua programming language, driving its development since its inception in 1993. He is an Associate Professor of Computer Science at PUC-Rio (the Pontifical Catholic University of Rio de Janeiro), where he works with programming-language design and implementation.
Roberto has a M.Sc. Degree and a D.Sc. Degree in Computer Scien...
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