OpenGL Programming Guide 新书_图书内容介绍_剧情呢
剧情呢 国产剧 港剧 泰剧

OpenGL Programming Guide读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 936页 7.2 2020 Addison-Wesley Professional
定价 出版日期 最近访问 访问指数
USD 59.99 2020-02-20 … 2020-03-06 … 59
主题/类型/题材/标签
opengl,图形学,计算机,计算机图形学,OpenGL,计算机科学,graphics,编程,
作者
Dave Shreiner      ISBN:9780321552624    原作名/别名:《》
内容和作者简介
OpenGL Programming Guide摘要

OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL(R)Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling "red book" describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1 , including * Using framebuffer objects for off-screen rendering and texture updates * Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects * Using texture arrays to increase performance when using numerous textures * Efficient rendering using primitive restart and conditional rendering * Discussion of OpenGL's deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

作者简介

Dave Shreiner是ARM公司的图形技术总监,长期担任SGI核心OpenGL组的成员。他首次开设了OpenGL的商业培训课程,拥有二十多年的计算机图形应用开发经验。Dava定期参加SIGGRAPH和其他全球性的图形工作会议。他是《OpenGL ES 2.0 Programming Guide》和《OpenGL Reference Manual》的作者,也是Addison-Wesley的OpenGL系列的编辑。

本书后续版本
未发行或暂未收录
喜欢读〖OpenGL Programming Guide〗的人也喜欢:

  • The Ultimate Hitchhiker's Guide to the Galaxy 科幻,小说,DouglasAdams,道格拉斯・亚当斯,英文原版,英国,英文,Sci-fi, 2020-02-20 …
  • Computer Graphics with OpenGL  2020-02-20 …
  • OpenGL Programming Guide opengl,图形学,计算机,计算机图形学,OpenGL,计算机科学,graphics,编程, 2020-02-20 …
  • Practical Java Programming Language Guide Java,oop, 2020-02-20 …
  • A Practical Guide to Linux Commands, Editors, and linux,programming,Linux/Unix,Shell,CS, 2020-02-20 …
  • Learning Game Physics with Bullet Physics and Open 游戏开发,OpenGL,计算机科学,计算机图形学,bullet,Tech,GamePhysics,CS, 2020-02-20 …
  • OpenGL编程指南(原书第7版) 计算机图形学,编程,计算机,图形学,OpenGL,图像处理,Programming,Graphics, 2020-02-20 …
  • OpenGL ES 2.0 Programming Guide OpenGL,计算机图形学,3D,Graphics,图形学,计算机,编程,游戏编程, 2020-02-20 …
  • OpenGL 4 Shading Language Cookbook, 2nd Edition 计算机图形学,OpenGL,计算机,图形学, 2020-02-20 …
  • OpenGL超级宝典(第7版) OpenGL,计算机图形学, 2020-10-01 …
  • 友情提示

    剧情呢,免费看分享剧情、挑选影视作品、精选好书简介分享。