Character Animation With Direct3D 新书_图书内容介绍_剧情呢
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Character Animation With Direct3D读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 448页 9.1 2020
定价 出版日期 最近访问 访问指数
369.00元 2020-02-20 … 2020-03-06 … 95
主题/类型/题材/标签
游戏开发,animation,,animation,游戏编程,DirectX,图形学,编程,游戏引擎,
作者
Granberg, Carl      ISBN:9781584505709    原作名/别名:《》
内容和作者简介
Character Animation With Direct3D摘要

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you?ll be introduced to the most common types of character animation.This book c...

作者简介

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you?ll be introduced to the most common types of character animation.This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You?ll start with a basic 3D character that you?ll bring to life as you work your way through each chapter. Throughout the course of the book you?ll learn how to create a character that can walk, talk, collide with objects, fall, and more.You?ll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression. You can apply the character animation skills you learn in this book to any game genre. Character Animation with Direct3D is perfect for any game developer looking to create more life-like and interesting game characters.

本书后续版本
未发行或暂未收录
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