Learning Processing, Second Edition读书介绍
类别 | 页数 | 译者 | 网友评分 | 年代 | 出版社 |
---|---|---|---|---|---|
书籍 | 564页 | 2020 | Morgan Kaufmann |
定价 | 出版日期 | 最近访问 | 访问指数 |
---|---|---|---|
USD 49.95 | 2020-02-20 … | 2020-03-04 … | 27 |
This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools. It is a friendly start-up guide to Processing, the free, open-source alternative to expensive software and daunting programming languages for the visual artist. No previous experience required - this book is for the true programming beginner! It offers step-by-step examples, thorough explanations, hands-on exercises, and simple code samples that support your learning curve. Source code and supplemental tutorials are also available through an online companion site.
作者简介Daniel Shiffman works as an Assistant Arts Professor at the Interactive Telecommunications Program at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a BA in Mathematics and Philosophy from Yale University and a Master's Degree from the Interactive Telecommunications Program. He works on developing tutorials, examples, and libraries for Processing, th...
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