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Real-Time Shadows读书介绍

类别 页数 译者 网友评分 年代 出版社
书籍 398页 9.2 2011 A K Peters/CRC Press
定价 出版日期 最近访问 访问指数
USD 69.95 2011-07-27 … 2022-11-21 … 81
主题/类型/题材/标签
作者
Elmar Eisemann      ISBN:9781568814384    原作名/别名:《》
内容和作者简介
Real-Time Shadows摘要

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real...

作者简介

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book's website www.realtimeshadows.com.

本书后续版本
未发行或暂未收录
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